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Hi! Where can I contact you for business purposes? Do you have an email address?
I audibly said aww man when the game ended, don't remember the last time this has happened to me. Well done.
what a FANTASTIC indie game.... i need more
how do you install this on on windows seven
the extracted file is fmf i can't use that
fteglqw.exe is in the archive, use that. If you have an anti-virus active, it might have removed the exe, I've heard of some anti-virus software getting a false positive from it
Every time I try to download the FTE .exe itself (I'm trying to get into Quake engine based development) Windows Defender blocks the download. I was able to get around it, but antivirus stuff seem to really hate the engine. Not sure why.
can you fly using a shotgun in real life?
I love the game, I also found a bug where if your holding the slow motion/bleed button down when you die and then let go and respawn it makes your movement slow but the enemies, your shooting, and your bullets all move at the same speed
Hi! Thanks for making this game. I made you a video
Won't launch for me... Will it not launch without an audio device? If so then I should be able to play tomorrow or the day after. Need a stupid USB thing to get my sound to work, and the last one I had broke on me. Anyway, can't wait to try this out!
Which platform are you on?
Great game, shooting felt very nice and I like the slow-mo mechanic.
This was really fun to play! Also, I can confirm that BitDefender didn't bother me with a Malware warning. I'm curious on how to make something like this myself, did you learn how to make this from The Quake Wiki?
I started learning to mod Quake 10 years ago or so, and moving on from more simple quake mods to full blown games using the same engine wasn't very hard and I've been learning lots of tricks and techniques over the years. There aren't too many great resources out there for tech that not many people use but I'm sure people can still learn it if they put in the effort. I tried to point someone else to the right direction on the ldjam page (https://ldjam.com/events/ludum-dare/44/bloodletter) comments, so check it out!
Hey uh, the .exe is flagged as MalWare.
Pretty solid mechanics, but I completely missed the slow-mo mechanic until level 4. There are a few minor balance issues that come with infinitely spawning ranged enemies, but nothing unforgivable for a jam title. Also, for whatever reason the game set off three malware alerts on my pc, might be worth looking into.
Thanks a lot for the video! Yeah due to the lack of extra time in a compo I didn't quite manage to do a proper tutorial for any of the mechanics, just menus and this itchio page :)
Very good game! I played to level 6
Completed this game, Its really fun to play Dev please add more guns in the future update :)) 5/5
i love the pace of the game , will you be adding more enemies i would like to see more enemy models
Thank you! I was planning on adding a big floating mask/eye ball, kinda like a cacodemon, but I didn't have time for that :)
I don't know if I will be adding any post-compo content, we'll see