Build-A-Delivery
A downloadable game for Windows and Linux
LD53 Jam entry with the theme Delivery.
You take the role of a delivery driver in a small desert village, moving packages from one villager to another and getting paid for it. Unfortunately the company car is quite bare bones and it's your job to install parts to it and figure out how to carry packages in it, essentially building your own delivery car.
How to play:
- W/S to accelerate and decelerate/reverse
- Space and Right Click for jump and boost after you install the necessary parts
- Mouse to look and steer (car will steer towards where you're pointing)
- TAB to open load/unload menu where you install parts, load/unload packages, and buy new parts. You have to stop your vehicle to open this menu.
- Deliveries will show up on the right side of the screen, drive to the sender's house (check the first letter of their name on the map), stop near them, open the TAB menu and put the package on the vehicle. This will make the [X] appear in the delivery list and you have to take it to the recipient and unload the package to get paid (just take it off the vehicle and exit the menu).
Music and title screen made by Nightingalle.
The game uses Urre's amazing func_vehicle as a base for the vehicle physics.
Source can be found in game/src directory, happy hacking!
Status | Released |
Platforms | Windows, Linux |
Rating | Rated 4.0 out of 5 stars (2 total ratings) |
Authors | shp, Nightingalle |
Genre | Racing |
Tags | 3D, Driving, Low-poly, Ludum Dare 53 |
Links | Ludum Dare |
Comments
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I didn't think a game like this would work on FTEQW, I guess the engine is just cooler than I thought. I am really liking looking at your games, they're on an engine that seems underused. run well and it feels like a lot of them could even be fleshed out since the concepts are cool. Whether you do that or not, I am gonna keep my eye out for whatever you make.